10
Sep

Diablo 3 Charms – Good or Bad

Do you remember the D2 charms ? Sure you do, and do you remember your inventory getting full because of them? Indeed, this is a hot topic today regarding Diablo 3.

Some fans don’t want the old charm system back because of the inventory space. Some say that charms should be “invisible” and that they should just be added on the character with no impact on the inventory.

Well i do not agree. If this would be the case it would mean that a character could have 1001 charms. Every single crappy charm that you could find would get equipped and in the end you would be a GOD. That is just what Blizzard is trying to avoid. I liked the old D2 system where you had to choose between a large charm and some health or restoration potions, to choose between a few charms and more free space for gear to pick up. This is the whole idea of Diablo, to plan your strategy and never having enough of anything.

We all want more space in the inventory, more monsters, more blood, more magic and more darkness. It is just not possible and it would ruin the whole gaming experience. I loved the Diablo2 charm system and i want something similar in Diablo3.

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  • 2 Comments

    • Dustin Said:

      maybe they should make a special inventory that is set aside for your charms…i agree with what was said here but i also hated the way your charms took up soooooo much room in your inventory on D2

    • charles Said:

      have to say i totally agree with that. i was a huge fan of the d2 charm system, having to choose the best between them with limited space was one of the subtleties that made d2 so great in my opinion.

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